martes, 1 de enero de 2013

KH Project Update 01/01/2013

I have coded a very simple 3D collision system using bounding boxes. It should work nicely for testing gravity and other things. Now I should create some kind of collision mesh for each map and model in the game. I'm also working on parsing 3D animated models. Hopefully I will manage to understand everything in a short span of time.

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